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The Gadget Show
"TT" wrote in message . au... It is not just the CD but the SACD. When you have a digitally remastered and produced album and then make the LP sound better there is a problem here somewhere and it is not a format one ;-) Well, the problem is not in the format either. It is a simple task, as Davids points out, to make a digital copy of a vinyl pressing from which it is indistinguishable. Many of us here have done that. The problems start in post production and trying to meet the demands of what the marketing people think the public want. BTW Iain have you had the chance to discuss this with any of your peers in the industry? I would be very interested on what their opinions are. I have mentioned it to a couple of people in passing. No-one seemed surprised. One mentioned "horses for courses" implying that the quality requirements for an expensive limited edition vinyl pressing and a CD which most people listen to with earbuds, were different.:((( This is the first time that I have come across a CD even bordering on the the jazz category which has been subjected to this kind of processing. Although it is not extreme, having heard the vinyl the CD is not so pleasing. Iain |
The Gadget Show
On Tue, 24 Mar 2009 16:31:44 +0200, "Iain Churches"
wrote: "Dave Plowman (News)" wrote in message ... In article , TT wrote: Have you noticed once you have removed the clicks and pops (I do it physically by cutting them out) and then convert them to high bitrate MP3 it then removes all the surface noise? It really is marvellous way to clean up an LP. Any time I've had a chance to compare original to a surface noise reduced copy I prefer the original. Cedar makes a very good job of this. A client has compared it to Windolene:-) People ofte get the impression that the HF has been reduced when the surface noise is taken away. There are many early recordings too in which you can subsequently hear instruments you didn't know where the-) The brain is actually very good at reconstructing missing transients out of broadband noise. When you de-hiss a limited bandwidth record it can often lack what appeared to be original sparkle. d |
The Gadget Show
In article , David Looser
wrote: "Don Pearce" wrote in message news:49c99e44.236997750@localhost... I would have thought that reducing the level to zero would produce almost as bad a click as letting it hit peak level. No, not at all. That would only apply if the silent portion started abruptly in the middle of a high-amplitude bit of the waveform, and as I said I choose zero-crossings to start an end the silent portion. Do you remember Garrad's "Music Recovery Module"? it was an analogue real-time click remover. It also reduced the signal amplitude to zero for the duration of the click because that was the technique that the designer found most effective. My memory may be at fault here as the Garrard MRM was sooo long ago. But I though they used a bucket brigade delay line and substituted that during the click. Must see if I can find my old reviews and check... Slainte, Jim -- Change 'noise' to 'jcgl' if you wish to email me. Electronics http://www.st-and.ac.uk/~www_pa/Scot...o/electron.htm Armstrong Audio http://www.audiomisc.co.uk/Armstrong/armstrong.html Audio Misc http://www.audiomisc.co.uk/index.html |
The Gadget Show
On Tue, 24 Mar 2009 09:16:59 +0000 (GMT), Jim Lesurf
wrote: But I'd be interested to hear what others may think of using perception based reduction like MP3 encoding with the explicit aim of suppressing background noise. I think there is an inherent problem with this. If the background noise is low enough that you can't hear it, making an MP3 to suppress it is unnecessary. On the other hand, if it is loud enough to hear, the MP3 coder will do its level best to keep it audible and unchanged. That will steal valuable bits that should be used for keeping up the fidelity of the music. If the coder does have an effect on the noise, it is never to suppress it, but simply to do a poor job of reproducing it, turning it from an innocuous hiss to an unpleasant swirling sound effect. d |
The Gadget Show
In article , Arny
Krueger wrote: "David Pitt" wrote in message Jim Lesurf wrote: The difficulty is that the channel behaviour in such a case is limited by distortion in quite a complex manner, so determining the practical value is difficult. Expanding on that a bit... Vinyl is inherently distorted at high frequencies and high amplitudes. There is inherent geomtric distortion due to the difference between the shape of the cutting stylus and the playback stylus. There is additional deformation of the groove wall due to high inertial forces. The playback device itself has trackability problems which generally increase with decreasing price. We're not talking about 0.01% distoriton, the nonlinear distortion is up in the 3-10% or higher range. The harmonics that are created by the nonlinearity are usually in the ultrasonic range, but the IM products splatter all over the audio band. To make things worse, when considered as a stereo pair the 'crosstalk' also injects distortion from one channel to the other with L only / R only / Mono only / Diff only all being 'special cases' in various senses. Hard to know how to assess the meaning of this for stereo listening where the sounds for the two channels have varying degrees of correlation. Contrast this with CD's linear PCM which is inherently distortion free at all levels right up to 0.001 dB below clipping. A (plausible?) attempt at an answer to this is at :- http://www.hydrogenaudio.org/forums/...hp/t35530.html This does ignore any affects of distortion. It understates the fact that tracing distortion inherent in the LP format is a big issue when you go much above 5-8 Khz with good quality playback equipment. The performance of mainstream vinyl players in the days of was well short of that. Particularly when you avoid special cases like mono or single channel only. Not yet looked at the above page. Must have a look, but from your comments I suspect they have gilded over the difficulties in assessment. If so, though, I find that understandable given the potential complexity and the task of choosing genuinely relevant assumptions, etc. :-) Slainte, Jim -- Change 'noise' to 'jcgl' if you wish to email me. Electronics http://www.st-and.ac.uk/~www_pa/Scot...o/electron.htm Armstrong Audio http://www.audiomisc.co.uk/Armstrong/armstrong.html Audio Misc http://www.audiomisc.co.uk/index.html |
The Gadget Show
"TT" wrote in message
. au... "David Looser" wrote in message ... "TT" wrote in message . au... In Cool Edit Pro when I have a particularly bad click/pop I expand the wave form out as far as I can an just cut the offending piece of noise. Since we are talking about a very small period of time I have never noticed any discontinuity to the resulting wave file. The discontinuity can create a click, and the whole object of the exercise is to get rid of them! Hearing a missing 0.005sec-0.01sec piece of music missing is a bit of an ask ;-) That's 5-10 msec, I would nomally expect to remove a far shorter piece of the recording than that, often below 1 msec. Above 3 msec the effect is definitely audible. I find using any program that does this automatically just destroys the music so I therefore do it manually. If you are talking about 78s then I'd agree with you. But if you are working from reasonably clean vinyl then you've got the settings wrong. One problem with manual removal is finding the clicks in the first place. High-amplitude clicks are no problem, but low-level ones,when the click amplitude is lower than that of the programme material around it, can be the devil's own job to find. But the software can often still zap them. If you are happy restricting yourself to just one technique fine, but I use around half-a dozen different techniques, as there is no one that is "best" in all circumstances. David. |
The Gadget Show
"Arny Krueger" wrote in message
... IME a far better approach with CEP/Audition is to apply an appropriate low pass filter over the area that was afflicted with the tic, which is usually a few milliseconds or less. I use corner frequencies on the order of a few 100 Hz in severe cases, to several kHz in mild cases. This avoids the zero-crossing issue. That just turns a "click" into a "thump". It may make be less aurally intrusive, but it doesn't get rid of it. Actually I often use a *high-pass* filter over a high-energy click area before removing the click, that removes the DC shift that a high-amplitude click creates and means that I need silence a far shorter period. David. |
The Gadget Show
"David Looser" wrote in
message "Arny Krueger" wrote in message ... IME a far better approach with CEP/Audition is to apply an appropriate low pass filter over the area that was afflicted with the tic, which is usually a few milliseconds or less. I use corner frequencies on the order of a few 100 Hz in severe cases, to several kHz in mild cases. This avoids the zero-crossing issue. That just turns a "click" into a "thump". It may make be less aurally intrusive, but it doesn't get rid of it. You should play around with the idea before you comment. Part of the art is getting the corner frequency low enough that you don't get a thump. More to the point, there may be a brief period over which the highs are attenuated, but that is pretty easy to miss. Actually I often use a *high-pass* filter over a high-energy click area before removing the click, that removes the DC shift that a high-amplitude click creates and means that I need silence a far shorter period. DC shift? Never see any in my transcriptions. |
The Gadget Show
"Jim Lesurf" wrote in message ... In article , David Looser wrote: "Don Pearce" wrote in message news:49c99e44.236997750@localhost... I would have thought that reducing the level to zero would produce almost as bad a click as letting it hit peak level. No, not at all. That would only apply if the silent portion started abruptly in the middle of a high-amplitude bit of the waveform, and as I said I choose zero-crossings to start an end the silent portion. Do you remember Garrad's "Music Recovery Module"? it was an analogue real-time click remover. It also reduced the signal amplitude to zero for the duration of the click because that was the technique that the designer found most effective. My memory may be at fault here as the Garrard MRM was sooo long ago. But I though they used a bucket brigade delay line and substituted that during the click. Must see if I can find my old reviews and check... Slainte, Jim -- Change 'noise' to 'jcgl' if you wish to email me. Electronics http://www.st-and.ac.uk/~www_pa/Scot...o/electron.htm Armstrong Audio http://www.audiomisc.co.uk/Armstrong/armstrong.html Audio Misc http://www.audiomisc.co.uk/index.html That was also my recollection. A bucket-brigade delay line stored the audio which was dropped in to cover the click. S. -- http://audiopages.googlepages.com |
The Gadget Show
"Serge Auckland" wrote in message
... That was also my recollection. A bucket-brigade delay line stored the audio which was dropped in to cover the click. Then you are both wrong. They did consider doing that, but rejected it in favour of attenuating the signal during the click as it was audibly superior. There is still a bucket-brigade delay line, but that is to compensate for the delay in the click-detector. The attenuation is performed by LDRs. David. |
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